FYI_GAMES // SHOWCASE_FIRST_DEV_LOG
WE MAKE GAMES & BREAK THINGS
A log for prototypes, software, weird tools, and public build notes. Subscribe for logs, video drops, project updates, and archive releases without losing the rough edges.
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Why This Exists
Some projects die twice. First when development stops, and then again when nothing around them remembers they existed. This is to make sure moving forward my work can live.
READ_ENTRYThe 4X Game Design Traps & Why Prototypes Fail
Designing 4X sucks and build and failing at build 4x projects should be taught in game design schools. I take a quick crack at explaining why..
READ_ENTRY